C# Class FPSController, GameProject

Inheritance: MonoBehaviour
Exibir arquivo Open project: EECS390IndieTeam/GameProject Class Usage Examples

Public Properties

Property Type Description
cameraTransform Transform
grabDistance float
maxSurfaceSpeed float
maxXSpeedSurface float
maxYSpeedSurface float
mouseSensitivityX float
mouseSensitivityY float
muzzlePoint Transform
rotationSpeed float
surfaceMovementMask LayerMask

Public Methods

Method Description
FixedUpdate ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
GetInput ( ) : Vector2
doPhysics ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cameraTransform public_oe property

public Transform cameraTransform
return Transform

grabDistance public_oe property

public float grabDistance
return float

maxSurfaceSpeed public_oe property

public float maxSurfaceSpeed
return float

maxXSpeedSurface public_oe property

public float maxXSpeedSurface
return float

maxYSpeedSurface public_oe property

public float maxYSpeedSurface
return float

mouseSensitivityX public_oe property

public float mouseSensitivityX
return float

mouseSensitivityY public_oe property

public float mouseSensitivityY
return float

muzzlePoint public_oe property

public Transform muzzlePoint
return Transform

rotationSpeed public_oe property

public float rotationSpeed
return float

surfaceMovementMask public_oe property

public LayerMask surfaceMovementMask
return LayerMask