C# Class EndlessTerrain.LODMesh, Procedural-Landmass-Generation

Exibir arquivo Open project: SebLague/Procedural-Landmass-Generation

Public Properties

Property Type Description
hasMesh bool
hasRequestedMesh bool
mesh Mesh

Public Methods

Method Description
LODMesh ( int lod, System updateCallback ) : UnityEngine
OnMeshDataReceived ( MeshData, meshData ) : void
RequestMesh ( MapData, mapData ) : void

Method Details

LODMesh() public method

public LODMesh ( int lod, System updateCallback ) : UnityEngine
lod int
updateCallback System
return UnityEngine

OnMeshDataReceived() public method

public OnMeshDataReceived ( MeshData, meshData ) : void
meshData MeshData,
return void

RequestMesh() public method

public RequestMesh ( MapData, mapData ) : void
mapData MapData,
return void

Property Details

hasMesh public_oe property

public bool hasMesh
return bool

hasRequestedMesh public_oe property

public bool hasRequestedMesh
return bool

mesh public_oe property

public Mesh mesh
return Mesh