Property | Type | Description | |
---|---|---|---|
critterUpgradeType | CritterType | ||
idleSound | |||
popSound | |||
waitTime | float | ||
walkSound | |||
wanderTag | string |
Method | Description | |
---|---|---|
Start ( ) : void | ||
setSpawnPosition ( Vector2 spawn ) : void |
Method | Description | |
---|---|---|
GameUpdate ( ) : void | ||
alert ( ) : void | ||
lure ( Vector3 lurePosition ) : void | ||
move ( ) : void | ||
panic ( ) : void | ||
scare ( Vector3 scaredPosition ) : void |
protected lure ( Vector3 lurePosition ) : void | ||
lurePosition | Vector3 | |
return | void |
protected scare ( Vector3 scaredPosition ) : void | ||
scaredPosition | Vector3 | |
return | void |
public setSpawnPosition ( Vector2 spawn ) : void | ||
spawn | Vector2 | |
return | void |