C# Class CritterController

Inheritance: AIController
Mostrar archivo Open project: mezosaurus/eae-project Class Usage Examples

Public Properties

Property Type Description
critterUpgradeType CritterType
idleSound UnityEngine.AudioClip
popSound UnityEngine.AudioClip
waitTime float
walkSound UnityEngine.AudioClip
wanderTag string

Public Methods

Method Description
Start ( ) : void
setSpawnPosition ( Vector2 spawn ) : void

Protected Methods

Method Description
GameUpdate ( ) : void
alert ( ) : void
lure ( Vector3 lurePosition ) : void
move ( ) : void
panic ( ) : void
scare ( Vector3 scaredPosition ) : void

Method Details

GameUpdate() protected method

protected GameUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

alert() protected method

protected alert ( ) : void
return void

lure() protected method

protected lure ( Vector3 lurePosition ) : void
lurePosition Vector3
return void

move() protected method

protected move ( ) : void
return void

panic() protected method

protected panic ( ) : void
return void

scare() protected method

protected scare ( Vector3 scaredPosition ) : void
scaredPosition Vector3
return void

setSpawnPosition() public method

public setSpawnPosition ( Vector2 spawn ) : void
spawn Vector2
return void

Property Details

critterUpgradeType public_oe property

public CritterType critterUpgradeType
return CritterType

idleSound public_oe property

public AudioClip,UnityEngine idleSound
return UnityEngine.AudioClip

popSound public_oe property

public AudioClip,UnityEngine popSound
return UnityEngine.AudioClip

waitTime public_oe property

public float waitTime
return float

walkSound public_oe property

public AudioClip,UnityEngine walkSound
return UnityEngine.AudioClip

wanderTag public_oe property

public string wanderTag
return string