C# Class ApplicasaMenu, Sample-App-Unity

Inheritance: MonoBehaviour
Exibir arquivo Open project: Applicasa/Sample-App-Unity

Public Properties

Property Type Description
UserName string
UserVirtualcurrencyBalance int
instance ApplicasaMenu,
m_Background UnityEngine.Texture2D
m_RaisePromotion UnityEngine.Texture2D

Public Methods

Method Description
FbLogInButtonAction ( ) : void

Private Methods

Method Description
ApplicasaListenToPush ( Applicasa thePush ) : void
FacebookLoginCallback ( bool success, Applicasa error, string itemID, Applicasa action ) : void
GetThirdPartyActionArray ( bool success, Applicasa error, Applicasa result ) : void
MenuButton ( Texture2D icon ) : bool
OnDisable ( ) : void
OnEnable ( ) : void
OnGUI ( ) : void
PromoResult ( Applicasa promoAction, Applicasa result, Applicasa info ) : void
PromotionCallback ( bool success, Applicasa error, Applicasa promotionArrayPtr ) : void
PromotionsAvailable ( Applicasa promotionArrayPtr ) : void
Start ( ) : void
UpdateUserDisplay ( ) : IEnumerator
UpdateVirtualCurrencyBalance ( ) : IEnumerator

Method Details

FbLogInButtonAction() public method

public FbLogInButtonAction ( ) : void
return void

Property Details

UserName public_oe static_oe property

public static string UserName
return string

UserVirtualcurrencyBalance public_oe static_oe property

public static int UserVirtualcurrencyBalance
return int

instance public_oe static_oe property

public static ApplicasaMenu, instance
return ApplicasaMenu,

m_Background public_oe property

public Texture2D,UnityEngine m_Background
return UnityEngine.Texture2D

m_RaisePromotion public_oe property

public Texture2D,UnityEngine m_RaisePromotion
return UnityEngine.Texture2D