C# Class ARCameraWithPSEyeBehaviour, StereoAR-for-Unity

Inheritance: MonoBehaviour
Exibir arquivo Open project: hecomi/StereoAR-for-Unity

Public Properties

Property Type Description
ARCamera Camera
Background GameObject
FilterPositionObject GameObject
FrameRate int
HiddenLayer int
Layer int
MarkerName string
MarkerObject GameObject
PsEyeId int

Public Methods

Method Description
Awake ( ) : void
OnApplicationQuit ( ) : void
Start ( ) : void
Update ( ) : void
onFindMaker ( ) : void
onLostMarker ( ) : void

Private Methods

Method Description
MikuAppears ( ) : IEnumerator
ThreadWorker ( ) : void
_ThreadWorker ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

onFindMaker() public method

public onFindMaker ( ) : void
return void

onLostMarker() public method

public onLostMarker ( ) : void
return void

Property Details

ARCamera public_oe property

public Camera ARCamera
return Camera

Background public_oe property

public GameObject Background
return GameObject

FilterPositionObject public_oe property

public GameObject FilterPositionObject
return GameObject

FrameRate public_oe property

public int FrameRate
return int

HiddenLayer public_oe property

public int HiddenLayer
return int

Layer public_oe property

public int Layer
return int

MarkerName public_oe property

public string MarkerName
return string

MarkerObject public_oe property

public GameObject MarkerObject
return GameObject

PsEyeId public_oe property

public int PsEyeId
return int