C# Class ARCameraWithPSEyeBehaviour, StereoAR-for-Unity

Inheritance: MonoBehaviour
Show file Open project: hecomi/StereoAR-for-Unity

Public Properties

Property Type Description
ARCamera Camera
Background GameObject
FilterPositionObject GameObject
FrameRate int
HiddenLayer int
Layer int
MarkerName string
MarkerObject GameObject
PsEyeId int

Public Methods

Method Description
Awake ( ) : void
OnApplicationQuit ( ) : void
Start ( ) : void
Update ( ) : void
onFindMaker ( ) : void
onLostMarker ( ) : void

Private Methods

Method Description
MikuAppears ( ) : IEnumerator
ThreadWorker ( ) : void
_ThreadWorker ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

onFindMaker() public method

public onFindMaker ( ) : void
return void

onLostMarker() public method

public onLostMarker ( ) : void
return void

Property Details

ARCamera public property

public Camera ARCamera
return Camera

Background public property

public GameObject Background
return GameObject

FilterPositionObject public property

public GameObject FilterPositionObject
return GameObject

FrameRate public property

public int FrameRate
return int

HiddenLayer public property

public int HiddenLayer
return int

Layer public property

public int Layer
return int

MarkerName public property

public string MarkerName
return string

MarkerObject public property

public GameObject MarkerObject
return GameObject

PsEyeId public property

public int PsEyeId
return int