C# Class AI_ZombieBase, urban-survivors

Inheritance: Actor
Exibir arquivo Open project: exdev/urban-survivors

Public Properties

Property Type Description
FX_HIT_bullet GameObject
FX_HIT_melee GameObject
deadBodyKeepTime float
dropItems DropItem[],
zombieInfo ZombieInfo,

Protected Properties

Property Type Description
dropItemProbability Probability,
fxHitBullet GameObject
fxHitMelee GameObject

Public Methods

Method Description
OnDead ( ) : void

Protected Methods

Method Description
Awake ( ) : void
InitInfo ( ) : void
OnDisable ( ) : void
ShowDebugInfo ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

InitInfo() protected method

protected InitInfo ( ) : void
return void

OnDead() public method

public OnDead ( ) : void
return void

OnDisable() protected method

protected OnDisable ( ) : void
return void

ShowDebugInfo() protected method

protected ShowDebugInfo ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

FX_HIT_bullet public_oe property

public GameObject FX_HIT_bullet
return GameObject

FX_HIT_melee public_oe property

public GameObject FX_HIT_melee
return GameObject

deadBodyKeepTime public_oe property

public float deadBodyKeepTime
return float

dropItemProbability protected_oe property

protected Probability, dropItemProbability
return Probability,

dropItems public_oe property

public DropItem[], dropItems
return DropItem[],

fxHitBullet protected_oe static_oe property

protected static GameObject fxHitBullet
return GameObject

fxHitMelee protected_oe static_oe property

protected static GameObject fxHitMelee
return GameObject

zombieInfo public_oe property

public ZombieInfo, zombieInfo
return ZombieInfo,