Name |
Description |
OrganismClickedEventArgs |
Provides access to information about a click in the TerrariumDirectDrawGameView. A click can correspond to a creature, and this class provides access to the creature clicked. |
TerrariumGameView |
Encapsulates all of the drawing code for the Terrarium Game View. This class makes heavy use of the DirectDraw APIs in order to provide high speed animation. |
TerrariumSprite |
An object used by the Graphics Engine to render a creature. |
TerrariumTextSurfaceManager |
Manages text based surfaces. Each surface is keyed to the original text that creates it. For performance lengthy strings are concatenated. |
World |
Creates a Terrarium mapping world given a target height and width. Used by the TerrariumDirectDrawGameView to render the background |