Property | Type | Description | |
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CreateWorld | |||
MiniMapPass | void | ||
TileFilterPass | void | ||
TileOffsetPass | void | ||
World | System |
Method | Description | |
---|---|---|
CreateWorld ( int xPixels, int yPixels ) : |
Initializes the mapping using a target number pixels.
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MiniMapPass ( ) : void |
Runs a MinMap pass over the World object to create a small version of the world.
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TileFilterPass ( ) : void |
Turns the map into a series of tiles that can index into the background sprite sheet.
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TileOffsetPass ( ) : void |
Computes the viewport offsets for tiles so that the information is available during rendering and doesn't have to be computed on the fly.
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World ( ) : System |