C# (CSharp) Terrarium.Renderer Namespace

Nested Namespaces

Terrarium.Renderer.DirectX
Terrarium.Renderer.Engine

Classes

Name Description
OrganismClickedEventArgs Provides access to information about a click in the TerrariumDirectDrawGameView. A click can correspond to a creature, and this class provides access to the creature clicked.
TerrariumGameView Encapsulates all of the drawing code for the Terrarium Game View. This class makes heavy use of the DirectDraw APIs in order to provide high speed animation.
TerrariumSprite An object used by the Graphics Engine to render a creature.
TerrariumTextSurfaceManager Manages text based surfaces. Each surface is keyed to the original text that creates it. For performance lengthy strings are concatenated.
World Creates a Terrarium mapping world given a target height and width. Used by the TerrariumDirectDrawGameView to render the background