PunkX.debug |
PunkX.glue |
PunkX.masks |
PunkX.utils |
이름 | 설명 |
---|---|
Engine | Main game class, Manages the game loop. |
Entity | Main game Entity class updated by World. |
Graphic | Base class for all graphical types that can be drawn by Entity. |
Mask | Base class for Entity collision masks. |
Screen | |
Tween | Base class for all Tween objects, can be added to any Core-extended classes. |
Tweener | Updateable Tween container. |
World |