이름 |
설명 |
Contact |
The public class manages contact between two shapes. A contact exists for each overlapping AABB in the broad-phase (except if filtered). Therefore a contact object may exist that has no contact points. |
ContactConstraint |
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ContactConstraintPoint |
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ContactEdge |
A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. A contact edge belongs to a doubly linked list maintained in each attached body. Each contact has two contact nodes, one for each attached body. |
ContactPositionConstraint |
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ContactSolver |
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ContactSolver.PositionSolverManifold |
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ContactSolver.WorldManifold |
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ContactVelocityConstraint |
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PositionSolverManifold |
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TOIConstraint |
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TOISolver |
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TOISolverManifold |
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VelocityConstraintPoint |
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