FSO.Client.UI.Framework.Parser |
이름 | 설명 |
---|---|
Font | Combines multiple vector fonts into a single font to better support px font sizes |
FontEntry | |
GameScreen | |
Matrix2D | Simpler Matrix object which requires less new object creation for UI system |
TextRenderer | |
TextRendererOptions | |
TextRendererResult | |
TextStyle | |
TweenElastic | |
TweenLinear | |
TweenQuad | |
UIContainer | |
UIElement | Base class for all UIElements. This class has all the common stuff that user interface components have. This includes: X,Y, ScaleX, ScaleY, Visible, Parent etc. The UIElement has its own coordinate space. You can imagine that when you draw a texture inside a UIElement you are drawing it at 0,0 within the UIElement. This is then translated by the engine to screen coordinates. |
UIExternalContainer | |
UITween | Utility for performing animations on UIElements |
UITweenInstance | |
UITweenInstanceField | |
UITweenInstanceField_ForField | |
UITweenInstanceField_ForProperty |