C# (CSharp) FSO.Client.UI.Framework Namespace

Nested Namespaces

FSO.Client.UI.Framework.Parser

Сlasses

Name Description
Font Combines multiple vector fonts into a single font to better support px font sizes
FontEntry
GameScreen
Matrix2D Simpler Matrix object which requires less new object creation for UI system
TextRenderer
TextRendererOptions
TextRendererResult
TextStyle
TweenElastic
TweenLinear
TweenQuad
UIContainer
UIElement Base class for all UIElements. This class has all the common stuff that user interface components have. This includes: X,Y, ScaleX, ScaleY, Visible, Parent etc. The UIElement has its own coordinate space. You can imagine that when you draw a texture inside a UIElement you are drawing it at 0,0 within the UIElement. This is then translated by the engine to screen coordinates.
UIExternalContainer
UITween Utility for performing animations on UIElements
UITweenInstance
UITweenInstanceField
UITweenInstanceField_ForField
UITweenInstanceField_ForProperty