이름 |
설명 |
BezierPatch |
|
BezierPatch.PatchVertex |
|
CameraTrack |
Spline pathed camera tracking sample. |
CelShading |
Summary description for CelShading. |
Compositor |
|
Compositor.HdrLogic |
|
ConfigDialog |
|
DemoConfigDialog |
|
DemoConfigDialog.DemoItem |
|
Dot3Bump |
Demonstrates dotproduct blending operation and normalization cube map usage for achieving bump mapping effect. |
DynamicTextures |
|
EnvMapping |
Summary description for EnvMapping. |
Fresnel |
Summary description for Fresnel. |
FrustumCulling |
Demo allowing you to visualize a viewing frustom and bounding box culling. |
JigLibX |
Summary description for Terrain. |
Julia |
|
Julia.Quat |
|
Line3d |
A class for rendering lines in 3d. |
LoadingBar |
|
MousePicking |
|
OffsetMapping |
Offset mapping. |
RenderToTexture |
Summary description for RenderToTexture. |
SkeletalAnimation |
Summary description for SkeletalAnimation. |
SkyBox |
|
SkyDome |
|
SkyPlane |
Summary description for SkyPlane. |
Smoke |
Summary description for Smoke. |
TechDemo |
Base class for Axiom examples. |
TechDemoListener |
|
Terrain |
Summary description for Terrain. |
TextureFX |
Summary description for TextureBlending. |
Transparency |
Summary description for Transparency. |
Triangle |
A class for rendering a simple triangle with colored vertices. |
Tutorial1 |
Sample class which shows the classic spinning triangle, done in the Axiom engine. |
VolumeRenderable |
|
VolumetricTexture |
|
Water |
Demonstrates simulation of Water mesh |
WaterMesh |
WaterMesh implements the water simulation. |