메소드 | 설명 | |
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GetResourceShaders ( string name1, string name2 ) : IEnumerable |
returns set of shaders each of which contains in its resource identifier both name1 and name2
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GetShaders ( ) : IEnumerable |
returns set of shaders each of which contains in its resource identifier both name1 and name2
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Render ( |
template method for rendering logic. Override when the template is not sufficient
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메소드 | 설명 | |
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AfterState ( |
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BeforeState ( |
메소드 | 설명 | |
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GetFileTextProvider ( System f ) : IValueProvider |
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RenderPass ( ) : System |
protected AfterState ( |
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window | ||
리턴 | void |
protected BeforeState ( |
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window | ||
리턴 | void |
public static GetResourceShaders ( string name1, string name2 ) : IEnumerable |
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name1 | string |
/// A |
name2 | string |
/// A |
리턴 | IEnumerable |
public Render ( |
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window |
/// A |
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리턴 | void |