메소드 | 설명 | |
---|---|---|
AddModel ( |
World map parsing will add all the inline models with this call.
|
|
AllocateModel ( ) : |
Allocates a new empty render model.
|
|
BeginLevelLoad ( ) : void | ||
EndLevelLoad ( ) : void | ||
FindModel ( string name ) : |
||
Init ( ) : void | ||
RemoveModel ( |
||
idRenderModelManager ( ) : System |
메소드 | 설명 | |
---|---|---|
GetModel ( string name, bool createIfNotFound ) : |