Method | Description | |
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AddModel ( |
World map parsing will add all the inline models with this call.
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AllocateModel ( ) : |
Allocates a new empty render model.
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BeginLevelLoad ( ) : void | ||
EndLevelLoad ( ) : void | ||
FindModel ( string name ) : |
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Init ( ) : void | ||
RemoveModel ( |
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idRenderModelManager ( ) : System |
Method | Description | |
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GetModel ( string name, bool createIfNotFound ) : |
public AddModel ( |
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model | ||
return | void |
public FindModel ( string name ) : |
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name | string | |
return |
public RemoveModel ( |
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model | ||
return | void |