C# 클래스 flxSharp.flxSharp.FlxState

This is the basic game "state" object - e.g. in a simple game you might have a menu state and a play state. It is for all intents and purpose a fancy FlxGroup. And really, it's not even that fancy.
상속: FlxGroup
파일 보기 프로젝트 열기: jlorek/flxSharp

공개 메소드들

메소드 설명
create ( ) : void

This function is called after the game engine successfully switches states. Override this function, NOT the constructor, to initialize or set up your game state. We do NOT recommend overriding the constructor, unless you want some crazy unpredictable things to happen!

메소드 상세

create() 공개 메소드

This function is called after the game engine successfully switches states. Override this function, NOT the constructor, to initialize or set up your game state. We do NOT recommend overriding the constructor, unless you want some crazy unpredictable things to happen!
public create ( ) : void
리턴 void