C# Класс flxSharp.flxSharp.FlxState

This is the basic game "state" object - e.g. in a simple game you might have a menu state and a play state. It is for all intents and purpose a fancy FlxGroup. And really, it's not even that fancy.
Наследование: FlxGroup
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Открытые методы

Метод Описание
create ( ) : void

This function is called after the game engine successfully switches states. Override this function, NOT the constructor, to initialize or set up your game state. We do NOT recommend overriding the constructor, unless you want some crazy unpredictable things to happen!

Описание методов

create() публичный Метод

This function is called after the game engine successfully switches states. Override this function, NOT the constructor, to initialize or set up your game state. We do NOT recommend overriding the constructor, unless you want some crazy unpredictable things to happen!
public create ( ) : void
Результат void