프로퍼티 | 타입 | 설명 | |
---|---|---|---|
hud |
메소드 | 설명 | |
---|---|---|
FlxState ( ) : System |
Constructs a new state
|
|
create ( ) : void |
Override create() and initialize your game objects here
|
|
draw ( ) : void |
Override this only if you are familiar with SpriteBatches and Viewports. Otherwise leave it alone to avoid any issues with rendering.
|