C# Class fliXNA_xbox.FlxState

Inheritance: FlxGroup
Mostrar archivo Open project: konamicode/fliXNA_xbox Class Usage Examples

Protected Properties

Property Type Description
hud FlxGroup

Public Methods

Method Description
FlxState ( ) : System

Constructs a new state

create ( ) : void

Override create() and initialize your game objects here

draw ( ) : void

Override this only if you are familiar with SpriteBatches and Viewports. Otherwise leave it alone to avoid any issues with rendering.

Method Details

FlxState() public method

Constructs a new state
public FlxState ( ) : System
return System

create() public method

Override create() and initialize your game objects here
public create ( ) : void
return void

draw() public method

Override this only if you are familiar with SpriteBatches and Viewports. Otherwise leave it alone to avoid any issues with rendering.
public draw ( ) : void
return void

Property Details

hud protected_oe property

Internal HUD FlxGroup. Needed because scrollFactor currently does not work so if you want things to stick to the screen add them to this.
protected FlxGroup,fliXNA_xbox hud
return FlxGroup