Свойство | Type | Description | |
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hud |
Méthode | Description | |
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FlxState ( ) : System |
Constructs a new state
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create ( ) : void |
Override create() and initialize your game objects here
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draw ( ) : void |
Override this only if you are familiar with SpriteBatches and Viewports. Otherwise leave it alone to avoid any issues with rendering.
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