메소드 | 설명 | |
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UnitTargetConditions ( ) : System | ||
UnitTargetConditions ( bool>.Func |
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UnitTargetConditions ( TargetProperties trueconditionalFlags, int maxdistance = -1, int mindistance = -1, double MinimumHealthPercent = 0d, TargetProperties falseConditionalFlags = TargetProperties.None ) : System |
메소드 | 설명 | |
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CreateCriteria ( ) : void | ||
EvaluateUnitProperties ( |
public UnitTargetConditions ( bool>.Func |
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criteria | bool>.Func | |
리턴 | System |
public UnitTargetConditions ( TargetProperties trueconditionalFlags, int maxdistance = -1, int mindistance = -1, double MinimumHealthPercent = 0d, TargetProperties falseConditionalFlags = TargetProperties.None ) : System | ||
trueconditionalFlags | TargetProperties | |
maxdistance | int | |
mindistance | int | |
MinimumHealthPercent | double | |
falseConditionalFlags | TargetProperties | |
리턴 | System |