C# 클래스 Zeplin.Sprite

Defines a Tile, which can be positioned and drawn in the world and is compatible with collision
상속: Zeplin.GameObject, ICollisionVolumeProvider
파일 보기 프로젝트 열기: zumpiez/Zeplin 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Transformation Transformation

공개 메소드들

메소드 설명
Draw ( GameTime gameTime ) : void

Draws the contents of the tile using the tile's transformation

Draw ( GameTime gameTime, Color color ) : void
Sprite ( ) : System
Sprite ( Image sprite ) : System
Sprite ( Image sprite, Zeplin.AnimationScript animation ) : System
Sprite ( Image sprite, Transformation transformation ) : System

Constructs a tile with a sprite and a transformation

Sprite ( Image sprite, Transformation transformation, Zeplin.AnimationScript animation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
Sprite ( Image sprite, Transformation transformation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
Sprite ( Sprite oldTile ) : System

비공개 메소드들

메소드 설명
RefreshCollisionVolume ( ) : void

Updates the collision volume associated with this tile based on the current transformation.

메소드 상세

Draw() 공개 메소드

Draws the contents of the tile using the tile's transformation
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
리턴 void

Draw() 공개 메소드

public Draw ( GameTime gameTime, Color color ) : void
gameTime Microsoft.Xna.Framework.GameTime
color Color
리턴 void

Sprite() 공개 메소드

public Sprite ( ) : System
리턴 System

Sprite() 공개 메소드

public Sprite ( Image sprite ) : System
sprite Image
리턴 System

Sprite() 공개 메소드

public Sprite ( Image sprite, Zeplin.AnimationScript animation ) : System
sprite Image
animation Zeplin.AnimationScript
리턴 System

Sprite() 공개 메소드

Constructs a tile with a sprite and a transformation
public Sprite ( Image sprite, Transformation transformation ) : System
sprite Image
transformation Transformation
리턴 System

Sprite() 공개 메소드

public Sprite ( Image sprite, Transformation transformation, Zeplin.AnimationScript animation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
sprite Image
transformation Transformation
animation Zeplin.AnimationScript
collider Zeplin.CollisionShapes.SATCollisionVolume
리턴 System

Sprite() 공개 메소드

public Sprite ( Image sprite, Transformation transformation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
sprite Image
transformation Transformation
collider Zeplin.CollisionShapes.SATCollisionVolume
리턴 System

Sprite() 공개 메소드

public Sprite ( Sprite oldTile ) : System
oldTile Sprite
리턴 System

프로퍼티 상세

Transformation 공개적으로 프로퍼티

public Transformation,Zeplin Transformation
리턴 Transformation