C# Class Zeplin.Sprite

Defines a Tile, which can be positioned and drawn in the world and is compatible with collision
Inheritance: Zeplin.GameObject, ICollisionVolumeProvider
Afficher le fichier Open project: zumpiez/Zeplin Class Usage Examples

Méthodes publiques

Свойство Type Description
Transformation Transformation

Méthodes publiques

Méthode Description
Draw ( GameTime gameTime ) : void

Draws the contents of the tile using the tile's transformation

Draw ( GameTime gameTime, Color color ) : void
Sprite ( ) : System
Sprite ( Image sprite ) : System
Sprite ( Image sprite, Zeplin.AnimationScript animation ) : System
Sprite ( Image sprite, Transformation transformation ) : System

Constructs a tile with a sprite and a transformation

Sprite ( Image sprite, Transformation transformation, Zeplin.AnimationScript animation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
Sprite ( Image sprite, Transformation transformation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
Sprite ( Sprite oldTile ) : System

Private Methods

Méthode Description
RefreshCollisionVolume ( ) : void

Updates the collision volume associated with this tile based on the current transformation.

Method Details

Draw() public méthode

Draws the contents of the tile using the tile's transformation
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Draw() public méthode

public Draw ( GameTime gameTime, Color color ) : void
gameTime Microsoft.Xna.Framework.GameTime
color Color
Résultat void

Sprite() public méthode

public Sprite ( ) : System
Résultat System

Sprite() public méthode

public Sprite ( Image sprite ) : System
sprite Image
Résultat System

Sprite() public méthode

public Sprite ( Image sprite, Zeplin.AnimationScript animation ) : System
sprite Image
animation Zeplin.AnimationScript
Résultat System

Sprite() public méthode

Constructs a tile with a sprite and a transformation
public Sprite ( Image sprite, Transformation transformation ) : System
sprite Image
transformation Transformation
Résultat System

Sprite() public méthode

public Sprite ( Image sprite, Transformation transformation, Zeplin.AnimationScript animation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
sprite Image
transformation Transformation
animation Zeplin.AnimationScript
collider Zeplin.CollisionShapes.SATCollisionVolume
Résultat System

Sprite() public méthode

public Sprite ( Image sprite, Transformation transformation, Zeplin.CollisionShapes.SATCollisionVolume collider ) : System
sprite Image
transformation Transformation
collider Zeplin.CollisionShapes.SATCollisionVolume
Résultat System

Sprite() public méthode

public Sprite ( Sprite oldTile ) : System
oldTile Sprite
Résultat System

Property Details

Transformation public_oe property

public Transformation,Zeplin Transformation
Résultat Transformation