C# 클래스 UnityEngine.Ray2D

A ray in 2D space.

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
GetPoint ( float distance ) : Vector2

Get a point that lies a given distance along a ray.

Ray2D ( Vector2 origin, Vector2 direction ) : System

Creates a 2D ray starting at origin along direction.

ToString ( ) : string
ToString ( string format ) : string

메소드 상세

GetPoint() 공개 메소드

Get a point that lies a given distance along a ray.

public GetPoint ( float distance ) : Vector2
distance float Distance of the desired point along the path of the ray.
리턴 Vector2

Ray2D() 공개 메소드

Creates a 2D ray starting at origin along direction.

public Ray2D ( Vector2 origin, Vector2 direction ) : System
origin Vector2
direction Vector2
리턴 System

ToString() 공개 메소드

public ToString ( ) : string
리턴 string

ToString() 공개 메소드

public ToString ( string format ) : string
format string
리턴 string