C# 클래스 UnityEngine.DrivenRectTransformTracker

A component can be designed drive a RectTransform. The DrivenRectTransformTracker struct is used to specify which RectTransforms it is driving.

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
Add ( UnityEngine driver, RectTransform rectTransform, DrivenTransformProperties drivenProperties ) : void

Add a RectTransform to be driven.

Clear ( ) : void

Clear the list of RectTransforms being driven.

비공개 메소드들

메소드 설명
CanRecordModifications ( ) : bool

메소드 상세

Add() 공개 메소드

Add a RectTransform to be driven.

public Add ( UnityEngine driver, RectTransform rectTransform, DrivenTransformProperties drivenProperties ) : void
driver UnityEngine The object to drive properties.
rectTransform RectTransform The RectTransform to be driven.
drivenProperties DrivenTransformProperties The properties to be driven.
리턴 void

Clear() 공개 메소드

Clear the list of RectTransforms being driven.

public Clear ( ) : void
리턴 void