C# Class UnityEngine.DrivenRectTransformTracker

A component can be designed drive a RectTransform. The DrivenRectTransformTracker struct is used to specify which RectTransforms it is driving.

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Méthode Description
Add ( UnityEngine driver, RectTransform rectTransform, DrivenTransformProperties drivenProperties ) : void

Add a RectTransform to be driven.

Clear ( ) : void

Clear the list of RectTransforms being driven.

Private Methods

Méthode Description
CanRecordModifications ( ) : bool

Method Details

Add() public méthode

Add a RectTransform to be driven.

public Add ( UnityEngine driver, RectTransform rectTransform, DrivenTransformProperties drivenProperties ) : void
driver UnityEngine The object to drive properties.
rectTransform RectTransform The RectTransform to be driven.
drivenProperties DrivenTransformProperties The properties to be driven.
Résultat void

Clear() public méthode

Clear the list of RectTransforms being driven.

public Clear ( ) : void
Résultat void