C# 클래스 UnityEngine.SceneManagement.Scene

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

Private Properties

프로퍼티 타입 설명
GetBuildIndexInternal int
GetIsDirtyInternal bool
GetIsLoadedInternal bool
GetLoadingStateInternal LoadingState
GetNameInternal string
GetPathInternal string
GetRootCountInternal int
GetRootGameObjectsInternal void
IsValidInternal bool
SetNameInternal void

공개 메소드들

메소드 설명
Equals ( object other ) : bool
GetHashCode ( ) : int
GetRootGameObjects ( ) : UnityEngine.GameObject[]

Returns all the root game objects in the scene.

GetRootGameObjects ( List rootGameObjects ) : void
IsValid ( ) : bool

Whether this is a valid scene. A scene may be invalid if, for example, you tried to open a scene that does not exist. In this case, the scene returned from EditorSceneManager.OpenScene would return False for IsValid.

operator ( ) : bool

비공개 메소드들

메소드 설명
GetBuildIndexInternal ( int sceneHandle ) : int
GetIsDirtyInternal ( int sceneHandle ) : bool
GetIsLoadedInternal ( int sceneHandle ) : bool
GetLoadingStateInternal ( int sceneHandle ) : LoadingState
GetNameInternal ( int sceneHandle ) : string
GetPathInternal ( int sceneHandle ) : string
GetRootCountInternal ( int sceneHandle ) : int
GetRootGameObjectsInternal ( int sceneHandle, object resultRootList ) : void
IsValidInternal ( int sceneHandle ) : bool
SetNameInternal ( int sceneHandle, string name ) : void

메소드 상세

Equals() 공개 메소드

public Equals ( object other ) : bool
other object
리턴 bool

GetHashCode() 공개 메소드

public GetHashCode ( ) : int
리턴 int

GetRootGameObjects() 공개 메소드

Returns all the root game objects in the scene.

public GetRootGameObjects ( ) : UnityEngine.GameObject[]
리턴 UnityEngine.GameObject[]

GetRootGameObjects() 공개 메소드

public GetRootGameObjects ( List rootGameObjects ) : void
rootGameObjects List
리턴 void

IsValid() 공개 메소드

Whether this is a valid scene. A scene may be invalid if, for example, you tried to open a scene that does not exist. In this case, the scene returned from EditorSceneManager.OpenScene would return False for IsValid.

public IsValid ( ) : bool
리턴 bool

operator() 공개 정적인 메소드

public static operator ( ) : bool
리턴 bool