메소드 | 설명 | |
---|---|---|
GetRuntimeCall ( UnityEventBase theEvent ) : BaseInvokableCall | ||
IsValid ( ) : bool | ||
RegisterPersistentListener ( UnityEngine ttarget, string mmethodName ) : void | ||
UnregisterPersistentListener ( ) : void |
메소드 | 설명 | |
---|---|---|
GetObjectCall ( UnityEngine target, |
public GetRuntimeCall ( UnityEventBase theEvent ) : BaseInvokableCall | ||
theEvent | UnityEventBase | |
리턴 | BaseInvokableCall |
public RegisterPersistentListener ( UnityEngine ttarget, string mmethodName ) : void | ||
ttarget | UnityEngine | |
mmethodName | string | |
리턴 | void |