C# Class UnityEngine.Events.PersistentCall

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
GetRuntimeCall ( UnityEventBase theEvent ) : BaseInvokableCall
IsValid ( ) : bool
RegisterPersistentListener ( UnityEngine ttarget, string mmethodName ) : void
UnregisterPersistentListener ( ) : void

Private Methods

Method Description
GetObjectCall ( UnityEngine target, MethodInfo method, ArgumentCache arguments ) : BaseInvokableCall

Method Details

GetRuntimeCall() public method

public GetRuntimeCall ( UnityEventBase theEvent ) : BaseInvokableCall
theEvent UnityEventBase
return BaseInvokableCall

IsValid() public method

public IsValid ( ) : bool
return bool

RegisterPersistentListener() public method

public RegisterPersistentListener ( UnityEngine ttarget, string mmethodName ) : void
ttarget UnityEngine
mmethodName string
return void

UnregisterPersistentListener() public method

public UnregisterPersistentListener ( ) : void
return void