프로퍼티 | 타입 | 설명 | |
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selectionChanged | System.Action |
프로퍼티 | 타입 | 설명 | |
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Add | void | ||
Add | void | ||
GetObjectsMode | Object[] | ||
GetTransforms | UnityEngine.Transform[] | ||
Internal_CallSelectionChanged | void | ||
Remove | void | ||
Remove | void |
메소드 | 설명 | |
---|---|---|
Contains ( Object obj ) : bool |
Returns whether an object is contained in the current selection.
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Contains ( int instanceID ) : bool |
Returns whether an object is contained in the current selection.
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GetFiltered ( |
Returns the current selection filtered by type and mode.
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메소드 | 설명 | |
---|---|---|
Add ( Object obj ) : void | ||
Add ( int instanceID ) : void | ||
GetObjectsMode ( SelectionMode mode ) : Object[] | ||
GetTransforms ( SelectionMode mode ) : UnityEngine.Transform[] | ||
Internal_CallSelectionChanged ( ) : void | ||
Remove ( Object obj ) : void | ||
Remove ( int instanceID ) : void |
public static GetFiltered ( |
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type | Only objects of this type will be retrieved. | |
mode | SelectionMode | Further options to refine the selection. |
리턴 | Object[] |