Property | Type | Description | |
---|---|---|---|
selectionChanged | System.Action |
Property | Type | Description | |
---|---|---|---|
Add | void | ||
Add | void | ||
GetObjectsMode | Object[] | ||
GetTransforms | UnityEngine.Transform[] | ||
Internal_CallSelectionChanged | void | ||
Remove | void | ||
Remove | void |
Method | Description | |
---|---|---|
Contains ( Object obj ) : bool |
Returns whether an object is contained in the current selection.
|
|
Contains ( int instanceID ) : bool |
Returns whether an object is contained in the current selection.
|
|
GetFiltered ( |
Returns the current selection filtered by type and mode.
|
Method | Description | |
---|---|---|
Add ( Object obj ) : void | ||
Add ( int instanceID ) : void | ||
GetObjectsMode ( SelectionMode mode ) : Object[] | ||
GetTransforms ( SelectionMode mode ) : UnityEngine.Transform[] | ||
Internal_CallSelectionChanged ( ) : void | ||
Remove ( Object obj ) : void | ||
Remove ( int instanceID ) : void |
public static Contains ( int instanceID ) : bool | ||
instanceID | int | |
return | bool |
public static GetFiltered ( |
||
type | Only objects of this type will be retrieved. | |
mode | SelectionMode | Further options to refine the selection. |
return | Object[] |