메소드 | 설명 | |
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CopyAnimationCurves ( |
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CopyGradient ( |
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HasDoubleAnimationCurve ( ) : bool | ||
HasDoubleGradient ( ) : bool | ||
HasSingleAnimationCurve ( ) : bool | ||
HasSingleGradient ( ) : bool | ||
PasteAnimationCurves ( UnityEditor.SerializedProperty animCurveProperty, UnityEditor.SerializedProperty animCurveProperty2, UnityEditor.SerializedProperty scalarProperty, |
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PasteGradient ( UnityEditor.SerializedProperty gradientProperty, UnityEditor.SerializedProperty gradientProperty2 ) : void |
메소드 | 설명 | |
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ClampCurve ( UnityEditor.SerializedProperty animCurveProperty, |
public static CopyAnimationCurves ( |
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animCurve | ||
animCurve2 | ||
scalar | float | |
리턴 | void |
public static CopyGradient ( |
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gradient1 | ||
gradient2 | ||
리턴 | void |
public static PasteAnimationCurves ( UnityEditor.SerializedProperty animCurveProperty, UnityEditor.SerializedProperty animCurveProperty2, UnityEditor.SerializedProperty scalarProperty, |
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animCurveProperty | UnityEditor.SerializedProperty | |
animCurveProperty2 | UnityEditor.SerializedProperty | |
scalarProperty | UnityEditor.SerializedProperty | |
curveRanges | ||
particleSystemCurveEditor | ParticleSystemCurveEditor | |
리턴 | void |
public static PasteGradient ( UnityEditor.SerializedProperty gradientProperty, UnityEditor.SerializedProperty gradientProperty2 ) : void | ||
gradientProperty | UnityEditor.SerializedProperty | |
gradientProperty2 | UnityEditor.SerializedProperty | |
리턴 | void |