메소드 |
설명 |
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ContainsParameterGUID ( GUID guid ) : bool |
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GetCPUUsage ( UnityEditor.Audio.AudioMixerController controller ) : float |
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GetFloatBuffer ( UnityEditor.Audio.AudioMixerController controller, string name, float &data, int numsamples ) : bool |
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GetGUIDForMixLevel ( ) : GUID |
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GetGUIDForParameter ( string parameterName ) : GUID |
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GetValueForMixLevel ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot ) : float |
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GetValueForParameter ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot, string parameterName ) : float |
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Internal_CreateAudioMixerEffectController ( AudioMixerEffectController mono, string name ) : void |
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PreallocateGUIDs ( ) : void |
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SetValueForMixLevel ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot, float value ) : void |
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SetValueForParameter ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot, string parameterName, float value ) : void |
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