메소드 | 설명 | |
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DestinationFileFor ( string outputDir, string assemblyPath ) : string | ||
GetSymbolReaderProvider ( string inputFile ) : ISymbolReaderProvider | ||
GetWriterParameters ( Mono readParams ) : WriterParameters | ||
MakeGenericType ( |
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MakeHostInstanceGeneric ( |
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ReaderParameters ( string assemblyPath, IEnumerable |
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UnityEngineDLLDirectoryName ( ) : string |
public static DestinationFileFor ( string outputDir, string assemblyPath ) : string | ||
outputDir | string | |
assemblyPath | string | |
리턴 | string |
public static GetSymbolReaderProvider ( string inputFile ) : ISymbolReaderProvider | ||
inputFile | string | |
리턴 | ISymbolReaderProvider |
public static GetWriterParameters ( Mono readParams ) : WriterParameters | ||
readParams | Mono | |
리턴 | WriterParameters |
public static MakeGenericType ( |
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self | ||
리턴 |
public static MakeHostInstanceGeneric ( |
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self | ||
리턴 |
public static ReaderParameters ( string assemblyPath, IEnumerable |
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assemblyPath | string | |
extraPaths | IEnumerable |
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assemblyResolver | IAssemblyResolver | |
unityEngineDLLPath | string | |
unityUNetDLLPath | string | |
리턴 | Mono.Cecil.ReaderParameters |
public static UnityEngineDLLDirectoryName ( ) : string | ||
리턴 | string |