메소드 | 설명 | |
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Dispose ( ) : void | ||
NodeWithPosition ( SceneNode sceneNode, |
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NodeWithPosition ( SceneNode sceneNode, string pathid, |
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OnDeselected ( ) : void | ||
OnSelected ( bool owned ) : void | ||
UpdatePosition ( ulong time ) : void |
public NodeWithPosition ( SceneNode sceneNode, |
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sceneNode | SceneNode | |
startingMotion | ||
manager | SceneManager | |
리턴 | System |
public NodeWithPosition ( SceneNode sceneNode, string pathid, |
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sceneNode | SceneNode | |
pathid | string | |
startingMotion | ||
manager | SceneManager | |
리턴 | System |