C# 클래스 TrianglesInSpace.Rendering.NodeWithPosition

상속: IDisposable
파일 보기 프로젝트 열기: anthony-martin/Triangles-in-space

공개 메소드들

메소드 설명
Dispose ( ) : void
NodeWithPosition ( SceneNode sceneNode, CombinedMotion startingMotion, SceneManager manager ) : System
NodeWithPosition ( SceneNode sceneNode, string pathid, CombinedMotion startingMotion, SceneManager manager ) : System
OnDeselected ( ) : void
OnSelected ( bool owned ) : void
UpdatePosition ( ulong time ) : void

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

NodeWithPosition() 공개 메소드

public NodeWithPosition ( SceneNode sceneNode, CombinedMotion startingMotion, SceneManager manager ) : System
sceneNode SceneNode
startingMotion TrianglesInSpace.Motion.CombinedMotion
manager SceneManager
리턴 System

NodeWithPosition() 공개 메소드

public NodeWithPosition ( SceneNode sceneNode, string pathid, CombinedMotion startingMotion, SceneManager manager ) : System
sceneNode SceneNode
pathid string
startingMotion TrianglesInSpace.Motion.CombinedMotion
manager SceneManager
리턴 System

OnDeselected() 공개 메소드

public OnDeselected ( ) : void
리턴 void

OnSelected() 공개 메소드

public OnSelected ( bool owned ) : void
owned bool
리턴 void

UpdatePosition() 공개 메소드

public UpdatePosition ( ulong time ) : void
time ulong
리턴 void