C# Class TrianglesInSpace.Rendering.NodeWithPosition

Inheritance: IDisposable
Afficher le fichier Open project: anthony-martin/Triangles-in-space

Méthodes publiques

Méthode Description
Dispose ( ) : void
NodeWithPosition ( SceneNode sceneNode, CombinedMotion startingMotion, SceneManager manager ) : System
NodeWithPosition ( SceneNode sceneNode, string pathid, CombinedMotion startingMotion, SceneManager manager ) : System
OnDeselected ( ) : void
OnSelected ( bool owned ) : void
UpdatePosition ( ulong time ) : void

Method Details

Dispose() public méthode

public Dispose ( ) : void
Résultat void

NodeWithPosition() public méthode

public NodeWithPosition ( SceneNode sceneNode, CombinedMotion startingMotion, SceneManager manager ) : System
sceneNode SceneNode
startingMotion TrianglesInSpace.Motion.CombinedMotion
manager SceneManager
Résultat System

NodeWithPosition() public méthode

public NodeWithPosition ( SceneNode sceneNode, string pathid, CombinedMotion startingMotion, SceneManager manager ) : System
sceneNode SceneNode
pathid string
startingMotion TrianglesInSpace.Motion.CombinedMotion
manager SceneManager
Résultat System

OnDeselected() public méthode

public OnDeselected ( ) : void
Résultat void

OnSelected() public méthode

public OnSelected ( bool owned ) : void
owned bool
Résultat void

UpdatePosition() public méthode

public UpdatePosition ( ulong time ) : void
time ulong
Résultat void