C# 클래스 THREE.Scene

상속: Object3D
파일 보기 프로젝트 열기: guidovanhilst/SharpThreejs 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
autoUpdate bool
fog Fog
overrideMaterial Material

공개 메소드들

메소드 설명
Scene ( ) : System

Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.

메소드 상세

Scene() 공개 메소드

Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.
public Scene ( ) : System
리턴 System

프로퍼티 상세

autoUpdate 공개적으로 프로퍼티

Default is true. If set, then the renderer checks every frame if the scene and its objects needs matrix updates. When it isn't, then you have to maintain all matrices in the scene yourself.
public bool autoUpdate
리턴 bool

fog 공개적으로 프로퍼티

A fog instance defining the type of fog that affects everything rendered in the scene. Default is null.
public Fog,THREE fog
리턴 Fog

overrideMaterial 공개적으로 프로퍼티

If not null, it will force everything in the scene to be rendered with that material. Default is null.
public Material,THREE overrideMaterial
리턴 Material