메소드 |
설명 |
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AddAnimationChainOk ( Window callingWindow ) : void |
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AddSpriteClick ( Window callingWindow ) : void |
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AddSpriteFrameClick ( Window callingWindow ) : void |
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AddSpriteFrameOk ( Window callingWindow ) : void |
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AddSpriteGridClick ( Window callingWindow ) : void |
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AddSpriteGridOk ( Window callingWindow ) : void |
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AddSpriteOk ( Window callingWindow ) : void |
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AddTextClick ( Window callingWindow ) : void |
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AddUntexturedSprite ( Window callingWindow ) : void |
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AskToSearchForReplacements ( string fileName ) : void |
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ChangeNamesAndSave ( Window callingWindow ) : void |
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CheckForExtraFiles ( string fileLoaded ) : void |
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CopyAssetsToFileFolder ( Window callingWindow ) : void |
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DeleteSelected ( Window callingWindow ) : void |
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LoadSceneInsertClick ( Window callingWindow ) : void |
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LoadSceneOk ( Window callingWindow ) : void |
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LoadSceneReplaceClick ( Window callingWindow ) : void |
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LoadShapeCollectionClick ( Window callingWindow ) : void |
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LoadShapeCollectionOk ( Window callingWindow ) : void |
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MakeAllSpriteGridsCreateParticleSpriteClick ( Window callingWindow ) : void |
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MoveCameraToTheRight ( string fileNameOfSpriteLoaded ) : void |
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SaveSceneAs_Click ( Window callingWindow ) : void |
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SaveSceneClick ( Window callingWindow ) : void |
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SaveSceneFileWindowOk ( Window callingWindow ) : void |
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ScalePositionAndScaleOnly ( Window callingWindow ) : void |
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ScalePositionOnly ( Window callingWindow ) : void |
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ScalePositionsAndScaleOk ( Window callingWindow ) : void |
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ScalePositionsOnlyOk ( Window callingWindow ) : void |
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ShiftSceneClick ( Window callingWindow ) : void |
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ShiftSceneOk ( Window callingWindow ) : void |
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ShowCameraBounds ( Window callingWindow ) : void |
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newSceneOk ( Window callingWindow ) : void |
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toggleCameraPropertiesVisibility ( Window callingWindow ) : void |
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toggleEditorPropertiesVisibility ( Window callingWindow ) : void |
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toggleSceneColorOperationVisibility ( Window callingWindow ) : void |
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toggleSpriteListVisibility ( Window callingWindow ) : void |
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toggleToolsVisibility ( Window callingWindow ) : void |
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