C# 클래스 Spine.Unity.Editor.SpineInspectorUtility.SerializedSortingProperties

파일 보기 프로젝트 열기: EsotericSoftware/spine-runtimes 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
renderer UnityEditor.SerializedObject
sortingLayerID UnityEditor.SerializedProperty
sortingOrder UnityEditor.SerializedProperty

공개 메소드들

메소드 설명
ApplyModifiedProperties ( ) : void
SerializedSortingProperties ( Object renderers ) : UnityEngine
SerializedSortingProperties ( Renderer r ) : UnityEngine
SerializedSortingProperties ( SerializedObject rendererSerializedObject ) : UnityEngine

Initializes a new instance of the Spine.Unity.Editor.SpineInspectorUtility.SerializedSortingProperties struct.

메소드 상세

ApplyModifiedProperties() 공개 메소드

public ApplyModifiedProperties ( ) : void
리턴 void

SerializedSortingProperties() 공개 메소드

public SerializedSortingProperties ( Object renderers ) : UnityEngine
renderers Object
리턴 UnityEngine

SerializedSortingProperties() 공개 메소드

public SerializedSortingProperties ( Renderer r ) : UnityEngine
r UnityEngine.Renderer
리턴 UnityEngine

SerializedSortingProperties() 공개 메소드

Initializes a new instance of the Spine.Unity.Editor.SpineInspectorUtility.SerializedSortingProperties struct.
public SerializedSortingProperties ( SerializedObject rendererSerializedObject ) : UnityEngine
rendererSerializedObject UnityEditor.SerializedObject SerializedObject of the renderer. Use /// to easily generate this.
리턴 UnityEngine

프로퍼티 상세

renderer 공개적으로 프로퍼티

public SerializedObject,UnityEditor renderer
리턴 UnityEditor.SerializedObject

sortingLayerID 공개적으로 프로퍼티

public SerializedProperty,UnityEditor sortingLayerID
리턴 UnityEditor.SerializedProperty

sortingOrder 공개적으로 프로퍼티

public SerializedProperty,UnityEditor sortingOrder
리턴 UnityEditor.SerializedProperty