메소드 | 설명 | |
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Hero ( ) : System | ||
Hero ( float x, float y ) : System | ||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
PerformInteraction ( |
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PostCreate ( |
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Update ( |
메소드 | 설명 | |
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Construct ( float x, float y ) : void |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | void |
public PerformInteraction ( |
||
gameTime | ||
engine | GameEngine.TeeEngine | |
리턴 | void |
public PostCreate ( |
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gameTime | ||
engine | GameEngine.TeeEngine | |
리턴 | void |
public Update ( |
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gameTime | ||
engine | GameEngine.TeeEngine | |
리턴 | void |