C# 클래스 SmartboyDevelopments.Haxxit.MonoGame.GameStates.MapAttackGameState

상속: HaxxitGameState
파일 보기 프로젝트 열기: smartboyathome/Haxxit 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( SpriteBatch sprite_batch ) : void
Init ( ) : void
LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
MapAttackGameState ( MapPlayGameState background_state, SmartboyDevelopments.Haxxit selected_program, string selected_attack ) : System
NewMediator ( SimplePubSub mediator ) : void
OnAttackNodeClick ( DrawableRectangle rectangle ) : void
SubscribeAll ( ) : void
Update ( ) : void

메소드 상세

Draw() 공개 메소드

public Draw ( SpriteBatch sprite_batch ) : void
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

Init() 공개 메소드

public Init ( ) : void
리턴 void

LoadContent() 공개 메소드

public LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
graphics GraphicsDevice
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
content Microsoft.Xna.Framework.Content.ContentManager
리턴 void

MapAttackGameState() 공개 메소드

public MapAttackGameState ( MapPlayGameState background_state, SmartboyDevelopments.Haxxit selected_program, string selected_attack ) : System
background_state MapPlayGameState
selected_program SmartboyDevelopments.Haxxit
selected_attack string
리턴 System

NewMediator() 공개 메소드

public NewMediator ( SimplePubSub mediator ) : void
mediator SimplePubSub
리턴 void

OnAttackNodeClick() 공개 메소드

public OnAttackNodeClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
리턴 void

SubscribeAll() 공개 메소드

public SubscribeAll ( ) : void
리턴 void

Update() 공개 메소드

public Update ( ) : void
리턴 void