C# Class SmartboyDevelopments.Haxxit.MonoGame.GameStates.MapAttackGameState

Inheritance: HaxxitGameState
Mostrar archivo Open project: smartboyathome/Haxxit Class Usage Examples

Public Methods

Method Description
Draw ( SpriteBatch sprite_batch ) : void
Init ( ) : void
LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
MapAttackGameState ( MapPlayGameState background_state, SmartboyDevelopments.Haxxit selected_program, string selected_attack ) : System
NewMediator ( SimplePubSub mediator ) : void
OnAttackNodeClick ( DrawableRectangle rectangle ) : void
SubscribeAll ( ) : void
Update ( ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch sprite_batch ) : void
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

Init() public method

public Init ( ) : void
return void

LoadContent() public method

public LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
graphics GraphicsDevice
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
content Microsoft.Xna.Framework.Content.ContentManager
return void

MapAttackGameState() public method

public MapAttackGameState ( MapPlayGameState background_state, SmartboyDevelopments.Haxxit selected_program, string selected_attack ) : System
background_state MapPlayGameState
selected_program SmartboyDevelopments.Haxxit
selected_attack string
return System

NewMediator() public method

public NewMediator ( SimplePubSub mediator ) : void
mediator SimplePubSub
return void

OnAttackNodeClick() public method

public OnAttackNodeClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
return void

SubscribeAll() public method

public SubscribeAll ( ) : void
return void

Update() public method

public Update ( ) : void
return void