메소드 | 설명 | |
---|---|---|
Melee ( Microsoft.Xna.Framework.Content.ContentManager content, bool au, double spr, int fr, string t, int d, string ammoT, string n, int maxAm, int ammoC, double rlTime ) : Microsoft.Xna.Framework.Content | ||
Shoot ( Microsoft.Xna.Framework.Content.ContentManager content, |
public Melee ( Microsoft.Xna.Framework.Content.ContentManager content, bool au, double spr, int fr, string t, int d, string ammoT, string n, int maxAm, int ammoC, double rlTime ) : Microsoft.Xna.Framework.Content | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
au | bool | |
spr | double | |
fr | int | |
t | string | |
d | int | |
ammoT | string | |
n | string | |
maxAm | int | |
ammoC | int | |
rlTime | double | |
리턴 | Microsoft.Xna.Framework.Content |
public Shoot ( Microsoft.Xna.Framework.Content.ContentManager content, |
||
content | Microsoft.Xna.Framework.Content.ContentManager | |
p | ||
c | ||
tileSize | int | |
e | ||
리턴 |