C# 클래스 Shooter.Controls.Melee

상속: Weapon
파일 보기 프로젝트 열기: JoeyTheAsian/Just-Force 1 사용 예제들

공개 메소드들

메소드 설명
Melee ( Microsoft.Xna.Framework.Content.ContentManager content, bool au, double spr, int fr, string t, int d, string ammoT, string n, int maxAm, int ammoC, double rlTime ) : Microsoft.Xna.Framework.Content
Shoot ( Microsoft.Xna.Framework.Content.ContentManager content, Character p, Camera c, int tileSize, Character e ) : Projectile

메소드 상세

Melee() 공개 메소드

public Melee ( Microsoft.Xna.Framework.Content.ContentManager content, bool au, double spr, int fr, string t, int d, string ammoT, string n, int maxAm, int ammoC, double rlTime ) : Microsoft.Xna.Framework.Content
content Microsoft.Xna.Framework.Content.ContentManager
au bool
spr double
fr int
t string
d int
ammoT string
n string
maxAm int
ammoC int
rlTime double
리턴 Microsoft.Xna.Framework.Content

Shoot() 공개 메소드

public Shoot ( Microsoft.Xna.Framework.Content.ContentManager content, Character p, Camera c, int tileSize, Character e ) : Projectile
content Microsoft.Xna.Framework.Content.ContentManager
p Shooter.Entities.Character
c Camera
tileSize int
e Shooter.Entities.Character
리턴 Shooter.Entities.Projectile