C# Class Shooter.Controls.Melee

Inheritance: Weapon
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Public Methods

Method Description
Melee ( Microsoft.Xna.Framework.Content.ContentManager content, bool au, double spr, int fr, string t, int d, string ammoT, string n, int maxAm, int ammoC, double rlTime ) : Microsoft.Xna.Framework.Content
Shoot ( Microsoft.Xna.Framework.Content.ContentManager content, Character p, Camera c, int tileSize, Character e ) : Projectile

Method Details

Melee() public method

public Melee ( Microsoft.Xna.Framework.Content.ContentManager content, bool au, double spr, int fr, string t, int d, string ammoT, string n, int maxAm, int ammoC, double rlTime ) : Microsoft.Xna.Framework.Content
content Microsoft.Xna.Framework.Content.ContentManager
au bool
spr double
fr int
t string
d int
ammoT string
n string
maxAm int
ammoC int
rlTime double
return Microsoft.Xna.Framework.Content

Shoot() public method

public Shoot ( Microsoft.Xna.Framework.Content.ContentManager content, Character p, Camera c, int tileSize, Character e ) : Projectile
content Microsoft.Xna.Framework.Content.ContentManager
p Shooter.Entities.Character
c Camera
tileSize int
e Shooter.Entities.Character
return Shooter.Entities.Projectile