메소드 | 설명 | |
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ParticleSystem ( ) : System |
粒子系统构造函数
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Pause ( ) : void |
暂停粒子.
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Play ( ) : void |
播放粒子.
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Stop ( ) : void |
停止粒子.
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메소드 | 설명 | |
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ICall_ParticleSystem_Bind ( |
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ICall_ParticleSystem_GetName ( |
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ICall_ParticleSystem_GetPlayRateScale ( |
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ICall_ParticleSystem_GetQuato ( |
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ICall_ParticleSystem_IsPaused ( |
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ICall_ParticleSystem_IsPlaying ( |
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ICall_ParticleSystem_IsStop ( |
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ICall_ParticleSystem_Pause ( |
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ICall_ParticleSystem_Play ( |
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ICall_ParticleSystem_Release ( |
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ICall_ParticleSystem_SetName ( |
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ICall_ParticleSystem_SetPlayRateScale ( |
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ICall_ParticleSystem_SetQuato ( |
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ICall_ParticleSystem_Stop ( |
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ParticleSystem ( DummyClass__ dummyObj ) : System |