C# Class ScriptRuntime.ParticleSystem

粒子系统,控制粒子系统的运行。
Inheritance: ScriptRuntime.Base
显示文件 Open project: Genesis-3D/Genesis-3D Class Usage Examples

Public Methods

Method Description
ParticleSystem ( ) : System

粒子系统构造函数

Pause ( ) : void

暂停粒子.

Play ( ) : void

播放粒子.

Stop ( ) : void

停止粒子.

Private Methods

Method Description
ICall_ParticleSystem_Bind ( ParticleSystem self ) : void
ICall_ParticleSystem_GetName ( ParticleSystem ps ) : string
ICall_ParticleSystem_GetPlayRateScale ( ParticleSystem ps ) : float
ICall_ParticleSystem_GetQuato ( ParticleSystem ps ) : float
ICall_ParticleSystem_IsPaused ( ParticleSystem ps ) : bool
ICall_ParticleSystem_IsPlaying ( ParticleSystem ps ) : bool
ICall_ParticleSystem_IsStop ( ParticleSystem ps ) : bool
ICall_ParticleSystem_Pause ( ParticleSystem ps ) : void
ICall_ParticleSystem_Play ( ParticleSystem ps ) : void
ICall_ParticleSystem_Release ( ParticleSystem ps ) : void
ICall_ParticleSystem_SetName ( ParticleSystem ps, String name ) : void
ICall_ParticleSystem_SetPlayRateScale ( ParticleSystem ps, float rateScale ) : void
ICall_ParticleSystem_SetQuato ( ParticleSystem ps, int quato ) : void
ICall_ParticleSystem_Stop ( ParticleSystem ps ) : void
ParticleSystem ( DummyClass__ dummyObj ) : System

Method Details

ParticleSystem() public method

粒子系统构造函数
public ParticleSystem ( ) : System
return System

Pause() public method

暂停粒子.
public Pause ( ) : void
return void

Play() public method

播放粒子.
public Play ( ) : void
return void

Stop() public method

停止粒子.
public Stop ( ) : void
return void